Plague Damage: 10-20 Range: 8 Target: Variable Size Sight: NO Duration: 2-5 Rounds Phase: Same as limited phase, only the caster will be able to perform some physical action afterward. No spells can be cast after phasing. Paralyzing Wall: Will create a wall of stunning magic that will paralyze those that do not DRVs Mental. Multi Invisible Skin: Will cause those over a large area to grow a second skin. This skin will turn them invisible. Mind Mines Damage: 2-10 Range: 20 Target: Greater x Power Sight: NO Duration: 2-3 Rounds Major Charm Foe: Will cause the target to change sides during a battle and fight for the casters side. Major Attack Deflector: Same as minor attack deflector but with improved targeting ability. Heal Wounds: Heals lots of damage. Hands to Clay: Will allow the target to push stone around as if it were only clay. Enchanted Blades: This will cause those affected to do more damage in combat. It is not necessary to have a weapon to gain this benefit. Even those that use their bare hands will do more damage. Disease: Will cause those affected to be diseased and take damage until a Heal Disease spell is cast on them. Cloud of Cleavers Damage: 10-15 Range: 6 Target: Fixed Size, 4x4 Sight: Yes Duration: 1-2 x Power, No Resist